Explore 1990s Titles
Browse retro titles and filter by type, genre, platform and era. Every title opens onto where to watch or play it, ratings, cast, trivia and related classics.
Showing 1,273–1,296 of 1,444 titles
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Monster Truck Madness 64
1999 · Racing · Nintendo 64
It offers improved graphics, an updated interface, new trucks and tracks and the addition of variable weather conditions from its predecessor. However, the game engine is essentially the same as that utilized in the original game. A testament to their similarity is the fact that most custom trucks and tracks are compatible with both games. The "Summit Rumble" king of the hill tracks could only be played if one intended to compete online. Again, "Army" Armstrong provides commentary for the game. However, his race calls have been updated, and new ones have been added. • Saves via Password
Paperboy
1999 · Action · Nintendo 64
The primary objectives of the game are to keep as many subscribers as possible and to stay alive. Secondary objectives include vandalizing non-subscribers' homes and hitting nuisances with newspapers. • Saves via Controller Pak
Mace: The Dark Age
1997 · Action · Nintendo 64
Live by the sword. Kill for the mace! Forged in the fires of the Dark Ages, Mace is the hottest 3D fighting game ever! Each medieval character wields a weapon unique to their land of origin. Their only desire - inflict serious pain! Sixteen player-selectable characters, two amazing bosses and six hidden characters. Tons of tasty combos and reversals with simple four-button controls. Become immersed in battle with complete 3D character movement. Note: Heavily borrowing from the arcade game Soul Edge (1995)--first of the Souls Series. Which borrowed heavily from the framework WeaponLord (1995) laid out. Visual Concepts (developers of WeaponLord) would send builds of the game to Namco (the publisher of WeaponLord) to playtest. • No save option available
Body Harvest
1998 · Action · Nintendo 64
The year is 2016. Humanity has been reduced to a few survivors inhabiting the orbital space station Omega. Over the course of the history, aliens visited the Earth every twenty-five years, "harvesting" humans as an organic material. Eventually, they launch an assault on the last remnants of the human race. But Adam Drake, a genetically engineered soldier, comes into possession of a time-traveling device. He uses it to travel to the time periods of human history when aliens performed their deadly attacks. The fate of humanity is in his hands. Body Harvest is an action and driving game with a mission-based structure. The protagonist travels to various locations and eras (e.g. Greece during World War II, Siberia in the 1990s, etc.) with the goal of stopping alien invasions. Missions can be accessed by traveling to specified areas on the map. Adam can move on foot and use his weapons to kill aliens; however, vehicles usually prove to be a more reliable way of tackling most missions. Adam can use most of his weapons while in a vehicle; in addition, some vehicles are outfitted with their own weapons. • Saves via Internal Memory (EEPROM)
WWF Attitude
1999 · Fighting · Nintendo 64
Now featuring over 40 of your favorite WWF superstars! Customize your own wrestler's move sets and costumes. Over 20 game modes including all-new specialty matches. Real-life WWF entrances and theme songs. Wrestle your way to the title in an all-new career mode. First ever Create-Your-Own Pay-Per-View Mode! Two-man commentary featuring Shane McMahon and Jerry "The King" Lawler. • Saves via Controller Pak
Mischief Makers
1997 · Action · Nintendo 64
Professor Theo has been kidnapped by the imperial forces of the evil empire. Now his robotic personal assistant, Marina Liteyears, must save the day! Marina will get some help from the troops who have remained loyal to King Aster. With their help, she'll grab, shake and throw her way to the Professor! Besides rescuing the Professor, Marina will also join in the effort to rebel against that nasty, horrible and evil empire. So, Grab a controller and help our Super Heroine shake up the evil empire! Note: Borrows and expands upon mechanics found in Puggsy (1993). • Saves via Internal Memory (EEPROM)
NBA Jam 2000
1999 · Sports · Nintendo 64
All-new 2-on-2 JAM mode featuring 50 dunks and awesome special effects! Custom 2-on-2 JAM mode courts, including street court. Authentic 5-on-5 simulation mode with actual team play styles like the Jazz Pick-and-Roll. Jaw-dropping ultra high-rez graphics! Unique signature moves like the crossover dribble. Create your own JAM player. All 29 teams and over 300 NBA superstars! Over 800 all-new motion captured moves by the "X-Man" Xavier McDaniel! • Saves via Controller Pak
Rush 2: Extreme Racing USA
1998 · Racing · Nintendo 64
Rush 2: Extreme Racing USA is a sequel to San Francisco Rush and the second game in the Rush series. The game is notable for the high level of detail in the recreations of the various cities and states used, and for its fast arcade-style physics. The game also features a two-player mode and rumble pack support. Hidden shortcuts and jumps add to the replay value of the game. Cities used are New York (Uptown and Downtown), Hawaii, Las Vegas, San Francisco (Alcatraz), Los Angeles, and Seattle. Other tracks playable at the start of the game are Stunt, Crash, and Halfpipe. A bonus track can be won where your car is miniaturized and you drive through the offices of Midway Games. Another bonus is the full pipe level, as the last achievement to unlock. • Saves via Controller Pak - Secondary Saves via Password
Hybrid Heaven
1999 · Adventure · Nintendo 64
A gunshot echoes through the tunnels of the New York subway system. A secret service agent lies dying, and Diaz, with a gun gripped tightly in his hand, flees and stumbles into a strange underground world where a secret society of genetically engineered hybrid clones threaten to subvert the population of the outside world. Experience New York City's secret night life in Hybrid Heaven, a unique, fully-immersive action RPG that combines fighting, action, and role playing into a story of alien invasion, scientific experimentation, and murder. Unravel the secrets of the hybrid society, the future of humanity, and the true identity of Diaz. • Saves via Controller Pak
World Driver Championship
1999 · Racing · Nintendo 64
One of the last racing simulations to be released for Nintendo 64, this graphically intensive title used custom microcode optimization and high polygon count modelling. The development team was able to optimize the usage of the various processors within the N64 to allow far draw distance (reducing the need for fog or pop-up), high detail texturing and models, Doppler effect audio, and advanced lighting and fog effects for realistic weather conditions. Impressively the game has a high resolution 640x480 mode that does not require the add-on N64 RAM Expansion Pak. Additionally, unlike many other games of its type on the platform, the game runs high resolution at a sufficiently playable pace, undoubtedly due to the use of a reduced screen area letterbox mode that lessens the number of pixels needing to be displayed. • Saves via Controller Pak
Star Twins
1999 · Action · Nintendo 64
Jet Force Gemini is a 1999 third-person shooter developed and published by Rare for the Nintendo 64 video game console. The game follows the story of three members of a galactic law enforcement team as they try to stop a horde of drones led by an insectoid called Mizar. It features a single-player mode where the player must explore a galaxy and save Tribals, a race of survivors who have been enslaved and imprisoned by Mizar, and places strong emphasis on shooting large numbers of enemies while dodging their attacks. The game also includes a multiplayer mode where two to four players can compete in traditional deathmatch games.
Jet Force Gemini
1999 · Action · Nintendo 64
Jet Force Gemini is a 1999 N64 third-person action-adventure shooter platformer video game developed and released by Rare, under distribution by Nintendo of America, in the USA on October 11, 1999. The insect invasion has begun. The galaxy is being infested by the evil Mizar and his horde of Drones. Already, the planet of Goldwood has been subjugated and the peaceful Tribals enslaved. With an arsenal of mega-weapons at their disposal, the Jet Force Gemini team must travel in search of Mizar's lair - rescuing Tribals and splattering Drones along the way. But can Juno, Vela and their faithful dog, Lupus, exterminate the deadly threat before it's too late? + "The game also includes a multiplayer mode where two to four players can compete in traditional deathmatch games." -Wikipedia • Saves via Internal Memory (FlashRAM)
Neon Genesis Evangelion
1999 · Action · Nintendo 64
This game is an interactive adaptation of Neon Genesis Evangelion for N64. Called Shinseki Evangelion in Japan, the Gainax-produced anime series originally aired from October '95 to March '96 and soon spawned a feature movie release in '97. The N64 game starts in the year 2015, 15 years after Second Impact. The Angels have returned and suddenly attack Tokyo-3. Using so-called "terror-fields" that cannot be penetrated by ordinary weapons, the Angels are taking on every human force sent out to oppose them. That's where you come in. As the pilot of the NERV-designed Evangelions, Shinji Ikari, you take your giant humanoid combat mech into battle with the Angels. Gameplay can best be described as interactive anime, as it relies heavily on timed button presses.
ClayFighter 63 1/3
1997 · Fighting · Nintendo 64
Get ready to crumble! Once again, the clay fighters prove that when you play a state-of-the-art fighter, you might lose lives, you might lose limbs, but there's no reason to lose your sense of humor! Fight in and out of 3D backgrounds. Get tossed out of a window and resume fighting outside. Choose form 12 eccentric fighters including brand new combatants and old favorites like "Bad Mister Frosty" and "Bonker the Clown." Includes bonus "secret characters" who are so famous that a legal gag order prohibits us from revealing their identity. Move freely in over 12 highly detailed 3D environments. • No save option available
Nightmare Creatures
1998 · Action · Nintendo 64
The story behind Nightmare Creatures draws upon gothic horror elements of the 19th century. The story begins in 1666, when a devil-worshipping cult called the Brotherhood of Hecate were conducting sinister experiments in London so as to take over the city and then the world. The Brotherhood tried to develop an elixir that would endow them with superhuman powers. However, rather than creating their intended superhumans, their experiments created only grotesque monsters. When they decided to use these creatures as an army of conquest, one of their number, Samuel Pepys, set their headquarters on fire, resulting in the First Great Fire of London. The game takes place in 1834 when London falls victim to several evil occurrences. Monster sightings are reported along with news of people mutating into ungodly creatures, and that the dead are waking from their graves and walking amongst the living. All of London is in a panic and vulnerable to the schemes of Adam Crowley, a mad scientist and occultist enlisting the help of the Brotherhood. • Saves via Controller Pak - Secondary Saves via Password
Tom Clancy's Rainbow Six
1998 · Action · Nintendo 64
Rainbow Six is a tactical shooter, which focuses more on stealth and tactics than on sheer firepower. To add to the realism, all in-game characters, terrorists, hostages and Rainbow operatives, can be wounded or dispatched in just fractions of a second. Tools such as thicker body armor, automatic rifles, and grenades have little value before the player grows accustomed to the gameplay. Before each mission is a planning stage, during which the player is given a briefing, and then chooses the operatives to be involved in the mission, their weapons, equipment and uniform/camouflage. In earlier games, the player pre-established orders and waypoints during this step. The planning stage determined elements such as the path the AI-controlled squads would follow during the mission, as well as where they will deploy devices such as flashbangs or door breaching charges. • Saves via Controller Pak
Mission: Impossible
1998 · Action · Nintendo 64
Prepare to enter into the most demanding and dangerous Mission Impossible ever. Your mission, should you decide to accept it, will be to guide your team through a spectacular series of authorized worldwide missions encompassing over 20 levels of gameplay. Razor-sharp reflexes, the ability to make quick decisions, strategic thinking and an extremely high level of accuracy will prove essential. As always, should you, or any member of IM Force be caught or killed, the Secretary will disavow any knowledge of your actions. As usual, Ethan Hunt will be your point man. This game will not self-destruct in five seconds, but you may... • Saves via Internal Memory (EEPROM)
Shadowgate 64: Trials of the Four Towers
1999 · Adventure · Nintendo 64
An ancient evil stirs. Reaching from beyond the grave, it warps the minds of men who would release it. Soon, very soon, the dreaded Warlock Lord will again be unleashed upon the land. This time there is no one to stop it. No one except for an unfortunate Halfling, caught in the middle of the cataclysmic events events unfolding within the ruins of Castle Shadowgate... This all-new adventure catapults you back into the world of the award-wining computer and NES masterpiece. A magical world now surrounding you in full 3D splendor. A world of wonder, which beckons you to unravel its mysteries. • Saves via Controller Pak
Snowboard Kids
1998 · Racing · Nintendo 64
The kids are arguing about their snowboarding skills. The debate escalates to the point where they decide to hold a snowboarding tournament to determine who is the best. One character, Shinobin, has no involvement whatsoever until he is unlocked by the player. In addition to the usual gameplay of a snowboarding game, Snowboard Kids adds "Shots" (special weapons used to attack players) and items which can help the player, hinder other players, or both. The game has nine main courses. Although some of the courses are snowy mountains, many are courses that would be unorthodox for snowboarding in the real world. Such courses include an amusement park, a desert, a vast valley, a dark highway, and a Japanese village during the cherry blossom festival. There were several game mechanics that were unique to Snowboard Kids from other snowboard games and racing games at the time. One was the addition of the second item slot, allowing each player to carry a shooting item and support item (such as a rock, or invisibility) at the same time. Also, players needed to pay 100 gold in order to grab an item during the race, which could be obtained either through performing tricks or collecting coins scattered across the course. All courses also required players to race down the hill for multiple laps. Once a player had reached the bottom of the hill, he or she would need to pass through the lift gate to be transported back to the top of the hill, and could not be attacked by other players in this transition. • Saves via Controller Pak
Snowboard Kids 2
1999 · Racing · Nintendo 64
The game is set in Snow Town, which is the main hometown of the protagonists. The plot follows the daily lives and adventures of the kids, and the rather ridiculous attempts of Damien to sabotage them. The gameplay of this game is almost identical to its predecessor's, but with a few differences. There are now three distinct playing modes: the Story mode, which follows the game plot and uses the classical system of cash prizes by winning the races; the battle mode, which includes multiplayer mode; and the Training mode. There were new additions and changes to the Items and Shots. All of them were redesigned and the Shots were renamed as Weapons. Additions include the Rocket, the Wings and the Whirlwind (see more below). Other changes to the Items and Weapons include the reduction in the freeze time when a character is hit by the Freezing Shot, and the effect of losing coins when hit by a Slapstick. The special tricks (which were different for each character and required the player to perform a combo to do them) were replaced by the ability of doing multiple tricks while in the air. It also added the ability to repel Weapon attacks by performing a Trick or Board Grab in the imminence of the hit. The player can also look behind by pressing the R button. • Saves via Internal Memory (EEPROM)
V-Rally Edition '99
1999 · Racing · Nintendo 64
Racing insanity! Over 40 original tracks, 11 official World Rally Championship cars, tracks in 8 worldwide locations, realistic race physics and smooth car handling, diverse terrain such as jungles, canyons, deserts, mountains and more, unstable weather patterns like rain, fog, snow and cloudy. Adjust car performance characteristics to suit varied road conditions. Bonus and hidden cars and tracks to unlock! • Saves via Internal Memory (EEPROM)
Rampage: World Tour
1998 · Action · Nintendo 64
A wild smash-'em-up romp with universal appeal! Simple enough for any player. Plenty of depth and challenge to appeal to serious gamers as well. Bring a friend or two on a non-stop RAMPAGE while you inflict some major damage and destruction. Demolish buildings, swat down aircraft, eat people and rack up points, while destroying entire cities! More than 130 standard levels, 14 bonus levels, 4 grudge match levels and many hidden levels! Special bosses and some tasty humans give Lizzy, George or Ralph a major health boost. • Saves via Controller Pak
Top Gear Overdrive
1998 · Racing · Nintendo 64
In the main mode of play, the player races through six seasons, each season containing more races from more tracks, and with faster cars competing. At the beginning of the race the player would start at the back of the grid, at the start line. Computer players at the front of the grid would often start a third of the way around the first lap. Players started with three charges of nitrous oxide, which were used to give the player a temporary speed boost. Shortcuts were available on each track, and often the use of these decided the outcome of the races, particularly in later seasons. At the end of each race the player would be presented with a screen to allow for various upgrades to their car, such as to acceleration and handling. The player was also able to change their car for a better (or worse) vehicle and could buy extra nitrous oxide to use in the next race. • Saves via Internal Memory (EEPROM)
Nuclear Strike 64
1999 · Strategy · Nintendo 64
Nuclear Strike 64 is a helicopter-based game, with strategy elements added to the action gameplay. The plot concerns an elite special force - the player's allies - pursuing a nuclear-armed rogue spy through a fictionalised Asian setting. It retained the earlier game's engine but added several modifications to improve graphical performance and make the game more accessible. The game features 15 playable vehicles, a large increase from previous games. In addition to the main fictionalised Apache, there are secondary helicopters, jets, armour and a hovercraft. The player also commands ground troops in occasional real-time strategy sections. • Saves via Controller Pak