Explore Game Boy Titles
Browse retro titles and filter by type, genre, platform and era. Every title opens onto where to watch or play it, ratings, cast, trivia and related classics.
Showing 121–144 of 177 titles
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Donkey Kong Land III
1997 · Platform · Nintendo Game Boy
Donkey Kong Land III is a 1997 Game Boy video game developed by Rare and released by Nintendo of America in the USA on October 27, 1997. Fame-and-fortune seekers have flooded Donkey Kong Country in search of the fabled Lost World. Dixie Kong & Kiddy Kong rush through 36 Kong-sized levels of action and adventure. Use your animal friends - Squitter the spider, Squawks the parrot, Ellie the elephant, Enguarde the swordfish and Parry the parallel bird - to help you prove your adventuring skills and find the Lost World before someone else does!
Double Dragon
1990 · Fighting · Nintendo Game Boy
Double Dragon is the story of Billy and Jimmy Lee, twin brothers who learned to fight on the cold, tough streets of the city. Their expert knowledge of the martial arts combined with their street smarts, has made them both formidable fighting machines. But now Billy is faced with his greatest challenge. Marian has been kidnapped by the Black Warriors, the savage street gang of the mysterious Shadow Boss! Using whatever weapons come to hand - knives, whips, bats, rocks, oil drums, even dynamite - Billy must pursue the gang through the slums, factories, and wooded outskirts of the city to reach the hideout for his final confrontation with the Shadow Boss... his brother Jimmy!
Double Dragon II
1991 · Action · Nintendo Game Boy
Billy and Jimmy Lee, the Double Dragons, are back to avenge the loss of Marion. In their quest to defeat the evil Shadow Warriors, Billy and Jimmy must complete nine missions, facing deadly street gangs, ninjas and huge mutant fighters. The duo must traverse through construction sites, alleyways and underwater hideouts complete with secret elevator shafts, spiked ceilings and razor-sharp mechanical claws. Can Billy and Jimmy contend with the enemies placed before them and ultimately save the world?
Double Dragon 3: The Arcade Game
1993 · Action · Nintendo Game Boy
Only one man knows the real story behind Marion's disappearance... and he's dead! Now the Double Dragons must rely on a mysterious fortune teller to locate Marion and her ransom - the Sacred Stones of Power! You'll fend off vicious street thugs, evil ninja warriors, deadly gladiators, Manchurian barbarians and more! Defeat your most dreaded enemies and out of pure respect they'll join your side - adding their Iron Claws and Shangai Stars to your all-new martial arts maneuvers - like the awesome mid-air somersault. Double Dragon III. If you survive the action, you'll rescue Marion, retain your honor and discover the truth behind the Sacred Stones. If you fail...
Dr. Mario
1990 · Puzzle · Nintendo Game Boy
Dr. Mario is a 1990 Game Boy video game developed by Nintendo R&D1 and released by Nintendo of America in the USA on December 1, 1990. It's Dr. Mario for an intense new challenge! Mario throws multi-shaded vitamin capsules into a bottle that contains an ugly variety of nasty viruses. You can move, shift or spin the capsules as they fall. Arrange them to align with other capsules on top of a virus. If you can get 4 or more of the same shade in a row, POOF! They disappear! Destroy all of the viruses in the bottle and you progress to the next round where things get even more difficult. Dr. Mario, with germs that are fun to catch.
Dr. Franken II
1997 · Platform · Nintendo Game Boy
Franky, must escape the castle in which he is trapped in order to search for pieces of a gold tablet which will help him to stave off debt.
Dr. Franken
1992 · Platform · Nintendo Game Boy
The Game Boy release of the game uses a password-based saving system to save the player's progress. The game consisted of seven floors where various items and parts of Bitsy (Franky's girlfriend) were hidden. Keys and special items were needed to access additional areas to find more body parts and equipment required to resurrect Bitsy.
Dragon's Lair: The Legend
1990 · Adventure · Nintendo Game Boy
Dragon's Lair: The Legend is a companion version to the NES version. Both were developed by Motivetime and published by CSG Imagesoft. This is a black and white platforming gamed only inspired by the game characters.
Dragonheart
1996 · Action · Nintendo Game Boy
Dragonheart is an Action game, developed by Torus Games and published by Acclaim, which was released in 1996.
Earthworm Jim 2 Menace 2 the galaxy
1999 · Platform · Nintendo Game Boy
Earthworm Jim: Menace 2 the Galaxy is a 1999 platform video game developed by David A. Palmer Productions[3] and published by Crave Entertainment for the Game Boy Color. It is the fourth installment in the Earthworm Jim series and is the most recent new game in the series as of 2026. The game received mixed reviews, with critics considering it inferior to the first two games in the series.
Earthworm Jim
1995 · Platform · Nintendo Game Boy
Now you can eat dirt on the road. Earthworm Jimâ„¢, winner of Die-Hard Game Fan's Game of the Year, Game Player's Ultimate and Electronic Gaming Monthly's Genesis Game of the Year has wormed his way onto the Game Boy. This is the tightest conversion from a 16-bit to a hand-held ever! Now the head swinging, blaze blastin' action is totally mobile. So you can eat dirt everywhere you go!
Final Fantasy Adventure
1991 · Action · Nintendo Game Boy
Final Fantasy Adventure is a 1991 Game Boy video game developed by Square and released by Square Soft Inc. in the USA on November 1, 1991. In the Empire of Glaive, a gladiator-slave is forced to fight evil monsters controlled by the Dark Lord. But when his best friend is mortally wounded, he learns of a secret pendant which will give him great power. As the hero, you must battle your way out of the Dark Knight's castle and search through a dangerous world for the girl who has the pendant. But you discover she has been captured by the Dark Knight's men. To free her, you must find the legendary sword and fight off the Dark Knight's beasts and overlords through deserts, snowfields, lakes, forests, and caves. Are you ready for the adventure of your life?
Final Fantasy Legend II
1991 · Role-Playing · Nintendo Game Boy
Final Fantasy Legend II is a 1991 Game Boy video game developed by Square and released by Square Soft Inc. in the USA on November 1, 1991. Long ago, the ancient gods possessed a powerful force called The Magi. But they later split it into 77 different pieces and scattered them throughout nine different worlds. You've been given one of those pieces. And now, along with your band of chosen warriors, you journey through each world searching for the rest of the pieces and your long-lost father. You face danger at every turn. But if you make the right decisions, you can conquer each world and recover all the pieces of The Magi. Get ready for a daunting adventure, filled with unexpected surprises and perils.
Final Fantasy Legend III
1993 · Role-Playing · Nintendo Game Boy
Final Fantasy Legend III is a 1993 Game Boy video game developed by Square and released by Square Soft Inc. in the USA on August 1, 1993. Millennia ago, a fierce battle was waged for control of an idyllic world known as Pureland. After much fighting, the brave warriors of Pureland were protectively sealed in their own dimension, away from the rest of the universe. This was done by means of Talon, a powerful space craft capable of traveling through both time and space. Centuries have passed and the would-be master of Pureland have managed to create a rift in the galaxy, sending the Pureland Water Entity to devour all that stands in its path. You must journey through past, present, and future to find the 13 pieces of the now-divided Talon. Only then can you save the universe from total destruction.
Frogger
1998 · Nintendo Game Boy
Frogger (フãƒãƒƒã‚¬ãƒ¼) is a 1981 arcade game developed by Konami and licensed for North American distribution by Sega-Gremlin. It is regarded as a classic from the golden age of video arcade games, noted for its novel gameplay and theme. The object of the game is to direct frogs to their homes one by one by crossing a busy road and navigating a river full of hazards. The Frogger coin-op is an early example of a game with more than one CPU, as it used two Z80 processors.[4] By 2005, Frogger in its various home video game incarnations had sold 20 million copies worldwide, including 5 million in the United States.[5] The game starts with three, five, or seven frogs (lives), depending on the settings used by the operator. The player guides a frog which starts at the bottom of the screen, to his home in one of 5 slots at the top of the screen. The lower half of the screen contains a road with motor vehicles, which in various versions include cars, trucks, buses, dune buggies, bulldozers, vans, taxis, bicyclists, and/or motorcycles, speeding along it horizontally. The upper half of the screen consists of a river with logs, alligators, and turtles, all moving horizontally across the screen. The very top of the screen contains five "frog homes" which are the destinations for each frog. Every level is timed; the player must act quickly to finish each level before the time expires. The only player control is the 4 direction joystick used to navigate the frog; each push in a direction causes the frog to hop once in that direction. On the bottom half of the screen, the player must successfully guide the frog between opposing lanes of trucks, cars, and other vehicles, to avoid becoming roadkill. The middle of the screen, after the road, contains a median where the player must prepare to navigate the river. By jumping on swiftly moving logs and the backs of turtles and alligators except the alligator jaws, the player can guide his or her frog safely to one of the empty lily pads. The player must avoid alligators sticking out at one of the five "frog homes", snakes, and otters in the river, but may catch bugs or escort a lady frog for bonuses. When all five frogs are directed home, the game progresses to the next level, with increased difficulty. After five levels, the game gets briefly easier yet again gets progressively harder to the next fifth level. Softline in 1982 stated that "Frogger has earned the ominous distinction of being 'the arcade game with the most ways to die'".[6] There are many different ways to lose a life (illustrated by a "skull and crossbones" symbol where the frog was), including: Being hit by or running into a road vehicle Jumping into the river's water Running into snakes, otters or into an alligator's jaws in the river Jumping into a home invaded by an alligator Staying on top of a diving turtle until it has completely submerged Riding a log, alligator, or turtle off the side of the screen Jumping into a home already occupied by a frog Jumping into the side of a home or the bush Running out of time Frogger is available as a standard upright or cocktail cabinet. The controls consist solely of a 4-direction joystick used to guide the frog's jump direction. The number of simultaneous players is one, and the game has a maximum of two players. The game's opening tune is the first verse of a Japanese children's song called Inu No Omawarisan (The Dog Policeman). The song remained intact in the US release. Other Japanese tunes that are played during gameplay include the themes to the anime Hana no Ko Lunlun and Araiguma Rascal.
Garfield Labyrinth
1991 · Puzzle · Nintendo Game Boy
Garfield Labyrinth is a European exclusive video game released for the Nintendo Game Boy in the 1990s. Alternate versions of this game were available in North America (as The Real Ghostbusters) and Japan (as Mickey Mouse IV: Mah? no Labyrinth).
Gargoyle's Quest
1990 · Action · Nintendo Game Boy
Gargoyle's Quest is a 1990 Game Boy video game developed by Capcom and released by Capcom USA in the USA on July 1, 1990. The game consists of two gameplay styles. One half has the player traverse an overhead view, either on the world map or in towns. This is broken up by the other type of content: individual, action-platforming levels that sometimes feature a boss at the end. While traversing in the sections with an overhead view, the player is able to talk with residential ghouls and, if outside a town, is susceptible to random battle encounters. The player then must defeat the enemies in order to return to the overhead-view map. While on the overhead map, the player occasionally comes across ghouls who want to fight Firebrand for various reasons. Firebrand can walk, jump (progressively higher with time), cling to walls using his claws, hover for a period (progressively longer with time), and fire offensive projectiles. The player starts with a weak projectile, but progressively gains new projectiles which grant more power and special abilities. Firebrand starts with two hit points, but gains more throughout the game based on items or blessings obtained; various enemies and objects drain different amounts of his health, represented by the hit points. Throughout the game, the player gains various items including passive ones that increase Firebrand's abilities outright. Eventually, Firebrand acquires an item that allows the player to hover without ever needing to rest on the ground. A healing vial can be used to restore health. Additionally, the offensive projectiles that are learned over time each have unique traits or specialized uses. The Blockbuster, for example, is more powerful than its predecessor and can destroy special walls blocking the player's path. Another projectile temporarily covers sharp vertical surfaces allowing Firebrand to reach higher locations. These abilities guarantee a use for such projectiles even after more powerful projectiles are obtained, and provide a depth of valid options for attacking foes. Projectiles can be selected from a drop-down, pause menu at any time, same as healing vials.
Gargoyle's Quest II: The Demon Darkness
1969 · Action · Nintendo Game Boy
Ghostbusters II
1990 · Action · Nintendo Game Boy
In the game, the player is presented with four Ghostbusters to choose from: Peter, Ray, Egon, or Winston. The NES version features their accountant, Louis, as a fifth playable character. This, along with the North American version of Ghostbusters II, were the only titles ever released that allowed players to play as Winston. While the action can be performed by oneself in the NES version, a secondary player may join the game with the ability to press B on a second controller to release a ghost-catching trap. The objective of the game is to trap all the ghosts in an area until an arrow appears which alerts the player where to travel to next. A boss appears at the end of each stage.
Godzilla
1990 · Puzzle · Nintendo Game Boy
The game is a 2D side-scrolling video game where Godzilla can only walk around or climb ladders, vines or crystals. A prominent part of the game is his punch, the only attack he has, which is used to punch and destroy boulders, and to kill or push enemies. The main point of each room is to destroy all of the boulders, by pushing them against a wall and hitting it again. Once all of the boulders are gone, one or two arrow panels will appear somewhere in the room. Touching one will take Godzilla to the room in a large map corresponding to its direction. As levels are completed, the direction is revealed on the map for further use. There are two power-ups; the hourglass and the lightning bolt. The hourglass stops all enemy movement for a short period of time. The lightning bolt kills all enemies on-screen except for Ghidrah.
Gremlins 2: The New Batch
1991 · Platform · Nintendo Game Boy
Gizmo is trapped inside Clamp Centre by the evil Gremlins. Your mission? Help him battle his way to the control center and rid the city forever of the Gremlin menace! It's not going to be easy. You'll have to use cunning and wits to survive with only the weapons you find inside Clamp Centre... matches, a flashlight, tomatoes, and a homemade bow and arrow. But, if you're lucky, the door to Mr. Wing's Magic Shop may mystically appear... and let you buy some very special - and powerful - items to help you. This game has all the traps, mazes, and lightning quick moves to push your skill to the limits. And it has graphics that seem to come alive on the screen. Gremlins. Stopping them is not going to be easy. Don't say we didn't warn you!
Home Alone
1991 · Action · Nintendo Game Boy
Save the neighborhood from Harry and Marv! Kevin's been left home alone, and the two sneaky crooks are prowling his street. Who's in danger now? Kevin - or the bullying housebreakers? Race from house to house on Kevin's sled, keeping your eyes peeled for the villains. Dodge stumps and slick ice 'cuz time's running out. Arm yourself with a BB gun and all the home-made weapons you can find and assemble. Keep the robbers running before they can loot the goods! 5 different houses to save. Set and launch a variety of attacks and ambushes to snare the thieves. Assemble household items to make and use hilarious weapons like a flashbulb shotgun, a snowball bazooka and a glue-bomb launcher. Comic animation and slap-stick action relive all the fast, zany humor of the hit movie.
Home Alone 2: Lost in New York
1992 · Action · Nintendo Game Boy
Guess who's all alone again... only this time in the biggest metropolis of them all - New York City! Help Kevin McCallister in his newest comedy adventure! Marv and Harry bring reinforcements this time to nab the kid that sent them to jail. As Kevin, you'll collect assorted toys and items to blast your opponents right out of action and into early retirement! This time it seems a whole city is out for Kevin. Voracious vacuum cleaners and mean house detectives chase him through a posh hotel. Watch out for nasty gang members in Central Park and beware of holes in the floor of his uncle's townhouse - all the while looking out for a dangerous reunion with the Wet Bandit Gang! Now you can show them what "just a kid" can do!
Hook
1992 · Platform · Nintendo Game Boy
PETER PAN has now grown up, and is far away from NEVERLAND, but his old enemy CAPTAIN HOOK has not forgotten and schemes his revenge. Kidnapping Peter's children, he lures our hero back to the island of PIRATES and "LOST BOYS" for a final confrontation. With the help of TINKERBELL, the faithful fairy, you take on the role of PETER in this magic adventure fraught with danger and excitement.