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Game E10+

Earthworm Jim

1995 · Platform · Nintendo Game Boy

Now you can eat dirt on the road. Earthworm Jimâ„¢, winner of Die-Hard Game Fan's Game of the Year, Game Player's Ultimate and Electronic Gaming Monthly's Genesis Game of the Year has wormed his way onto the Game Boy. This is the tightest conversion from a 16-bit to a hand-held ever! Now the head swinging, blaze blastin' action is totally mobile. So you can eat dirt everywhere you go!

Game E

Final Fantasy Adventure

1991 · Action · Nintendo Game Boy

Final Fantasy Adventure is a 1991 Game Boy video game developed by Square and released by Square Soft Inc. in the USA on November 1, 1991. In the Empire of Glaive, a gladiator-slave is forced to fight evil monsters controlled by the Dark Lord. But when his best friend is mortally wounded, he learns of a secret pendant which will give him great power. As the hero, you must battle your way out of the Dark Knight's castle and search through a dangerous world for the girl who has the pendant. But you discover she has been captured by the Dark Knight's men. To free her, you must find the legendary sword and fight off the Dark Knight's beasts and overlords through deserts, snowfields, lakes, forests, and caves. Are you ready for the adventure of your life?

Action Role-Playing
Game T

Final Fantasy Legend II

1991 · Role-Playing · Nintendo Game Boy

Final Fantasy Legend II is a 1991 Game Boy video game developed by Square and released by Square Soft Inc. in the USA on November 1, 1991. Long ago, the ancient gods possessed a powerful force called The Magi. But they later split it into 77 different pieces and scattered them throughout nine different worlds. You've been given one of those pieces. And now, along with your band of chosen warriors, you journey through each world searching for the rest of the pieces and your long-lost father. You face danger at every turn. But if you make the right decisions, you can conquer each world and recover all the pieces of The Magi. Get ready for a daunting adventure, filled with unexpected surprises and perils.

Game T

Final Fantasy Legend III

1993 · Role-Playing · Nintendo Game Boy

Final Fantasy Legend III is a 1993 Game Boy video game developed by Square and released by Square Soft Inc. in the USA on August 1, 1993. Millennia ago, a fierce battle was waged for control of an idyllic world known as Pureland. After much fighting, the brave warriors of Pureland were protectively sealed in their own dimension, away from the rest of the universe. This was done by means of Talon, a powerful space craft capable of traveling through both time and space. Centuries have passed and the would-be master of Pureland have managed to create a rift in the galaxy, sending the Pureland Water Entity to devour all that stands in its path. You must journey through past, present, and future to find the 13 pieces of the now-divided Talon. Only then can you save the universe from total destruction.

Game

Frogger

1998 · Nintendo Game Boy

Frogger (フロッガー) is a 1981 arcade game developed by Konami and licensed for North American distribution by Sega-Gremlin. It is regarded as a classic from the golden age of video arcade games, noted for its novel gameplay and theme. The object of the game is to direct frogs to their homes one by one by crossing a busy road and navigating a river full of hazards. The Frogger coin-op is an early example of a game with more than one CPU, as it used two Z80 processors.[4] By 2005, Frogger in its various home video game incarnations had sold 20 million copies worldwide, including 5 million in the United States.[5] The game starts with three, five, or seven frogs (lives), depending on the settings used by the operator. The player guides a frog which starts at the bottom of the screen, to his home in one of 5 slots at the top of the screen. The lower half of the screen contains a road with motor vehicles, which in various versions include cars, trucks, buses, dune buggies, bulldozers, vans, taxis, bicyclists, and/or motorcycles, speeding along it horizontally. The upper half of the screen consists of a river with logs, alligators, and turtles, all moving horizontally across the screen. The very top of the screen contains five "frog homes" which are the destinations for each frog. Every level is timed; the player must act quickly to finish each level before the time expires. The only player control is the 4 direction joystick used to navigate the frog; each push in a direction causes the frog to hop once in that direction. On the bottom half of the screen, the player must successfully guide the frog between opposing lanes of trucks, cars, and other vehicles, to avoid becoming roadkill. The middle of the screen, after the road, contains a median where the player must prepare to navigate the river. By jumping on swiftly moving logs and the backs of turtles and alligators except the alligator jaws, the player can guide his or her frog safely to one of the empty lily pads. The player must avoid alligators sticking out at one of the five "frog homes", snakes, and otters in the river, but may catch bugs or escort a lady frog for bonuses. When all five frogs are directed home, the game progresses to the next level, with increased difficulty. After five levels, the game gets briefly easier yet again gets progressively harder to the next fifth level. Softline in 1982 stated that "Frogger has earned the ominous distinction of being 'the arcade game with the most ways to die'".[6] There are many different ways to lose a life (illustrated by a "skull and crossbones" symbol where the frog was), including: Being hit by or running into a road vehicle Jumping into the river's water Running into snakes, otters or into an alligator's jaws in the river Jumping into a home invaded by an alligator Staying on top of a diving turtle until it has completely submerged Riding a log, alligator, or turtle off the side of the screen Jumping into a home already occupied by a frog Jumping into the side of a home or the bush Running out of time Frogger is available as a standard upright or cocktail cabinet. The controls consist solely of a 4-direction joystick used to guide the frog's jump direction. The number of simultaneous players is one, and the game has a maximum of two players. The game's opening tune is the first verse of a Japanese children's song called Inu No Omawarisan (The Dog Policeman). The song remained intact in the US release. Other Japanese tunes that are played during gameplay include the themes to the anime Hana no Ko Lunlun and Araiguma Rascal.

Game

Garfield Labyrinth

1991 · Puzzle · Nintendo Game Boy

Garfield Labyrinth is a European exclusive video game released for the Nintendo Game Boy in the 1990s. Alternate versions of this game were available in North America (as The Real Ghostbusters) and Japan (as Mickey Mouse IV: Mah? no Labyrinth).

Puzzle Platform
Game E

Gargoyle's Quest

1990 · Action · Nintendo Game Boy

Gargoyle's Quest is a 1990 Game Boy video game developed by Capcom and released by Capcom USA in the USA on July 1, 1990. The game consists of two gameplay styles. One half has the player traverse an overhead view, either on the world map or in towns. This is broken up by the other type of content: individual, action-platforming levels that sometimes feature a boss at the end. While traversing in the sections with an overhead view, the player is able to talk with residential ghouls and, if outside a town, is susceptible to random battle encounters. The player then must defeat the enemies in order to return to the overhead-view map. While on the overhead map, the player occasionally comes across ghouls who want to fight Firebrand for various reasons. Firebrand can walk, jump (progressively higher with time), cling to walls using his claws, hover for a period (progressively longer with time), and fire offensive projectiles. The player starts with a weak projectile, but progressively gains new projectiles which grant more power and special abilities. Firebrand starts with two hit points, but gains more throughout the game based on items or blessings obtained; various enemies and objects drain different amounts of his health, represented by the hit points. Throughout the game, the player gains various items including passive ones that increase Firebrand's abilities outright. Eventually, Firebrand acquires an item that allows the player to hover without ever needing to rest on the ground. A healing vial can be used to restore health. Additionally, the offensive projectiles that are learned over time each have unique traits or specialized uses. The Blockbuster, for example, is more powerful than its predecessor and can destroy special walls blocking the player's path. Another projectile temporarily covers sharp vertical surfaces allowing Firebrand to reach higher locations. These abilities guarantee a use for such projectiles even after more powerful projectiles are obtained, and provide a depth of valid options for attacking foes. Projectiles can be selected from a drop-down, pause menu at any time, same as healing vials.

Action Adventure
Game

Gargoyle's Quest II: The Demon Darkness

1969 · Action · Nintendo Game Boy

Game E

Ghostbusters II

1990 · Action · Nintendo Game Boy

In the game, the player is presented with four Ghostbusters to choose from: Peter, Ray, Egon, or Winston. The NES version features their accountant, Louis, as a fifth playable character. This, along with the North American version of Ghostbusters II, were the only titles ever released that allowed players to play as Winston. While the action can be performed by oneself in the NES version, a secondary player may join the game with the ability to press B on a second controller to release a ghost-catching trap. The objective of the game is to trap all the ghosts in an area until an arrow appears which alerts the player where to travel to next. A boss appears at the end of each stage.

Game E

Godzilla

1990 · Puzzle · Nintendo Game Boy

The game is a 2D side-scrolling video game where Godzilla can only walk around or climb ladders, vines or crystals. A prominent part of the game is his punch, the only attack he has, which is used to punch and destroy boulders, and to kill or push enemies. The main point of each room is to destroy all of the boulders, by pushing them against a wall and hitting it again. Once all of the boulders are gone, one or two arrow panels will appear somewhere in the room. Touching one will take Godzilla to the room in a large map corresponding to its direction. As levels are completed, the direction is revealed on the map for further use. There are two power-ups; the hourglass and the lightning bolt. The hourglass stops all enemy movement for a short period of time. The lightning bolt kills all enemies on-screen except for Ghidrah.

Game E

Gremlins 2: The New Batch

1991 · Platform · Nintendo Game Boy

Gizmo is trapped inside Clamp Centre by the evil Gremlins. Your mission? Help him battle his way to the control center and rid the city forever of the Gremlin menace! It's not going to be easy. You'll have to use cunning and wits to survive with only the weapons you find inside Clamp Centre... matches, a flashlight, tomatoes, and a homemade bow and arrow. But, if you're lucky, the door to Mr. Wing's Magic Shop may mystically appear... and let you buy some very special - and powerful - items to help you. This game has all the traps, mazes, and lightning quick moves to push your skill to the limits. And it has graphics that seem to come alive on the screen. Gremlins. Stopping them is not going to be easy. Don't say we didn't warn you!

Game

Home Alone

1991 · Action · Nintendo Game Boy

Save the neighborhood from Harry and Marv! Kevin's been left home alone, and the two sneaky crooks are prowling his street. Who's in danger now? Kevin - or the bullying housebreakers? Race from house to house on Kevin's sled, keeping your eyes peeled for the villains. Dodge stumps and slick ice 'cuz time's running out. Arm yourself with a BB gun and all the home-made weapons you can find and assemble. Keep the robbers running before they can loot the goods! 5 different houses to save. Set and launch a variety of attacks and ambushes to snare the thieves. Assemble household items to make and use hilarious weapons like a flashbulb shotgun, a snowball bazooka and a glue-bomb launcher. Comic animation and slap-stick action relive all the fast, zany humor of the hit movie.

Game

Home Alone 2: Lost in New York

1992 · Action · Nintendo Game Boy

Guess who's all alone again... only this time in the biggest metropolis of them all - New York City! Help Kevin McCallister in his newest comedy adventure! Marv and Harry bring reinforcements this time to nab the kid that sent them to jail. As Kevin, you'll collect assorted toys and items to blast your opponents right out of action and into early retirement! This time it seems a whole city is out for Kevin. Voracious vacuum cleaners and mean house detectives chase him through a posh hotel. Watch out for nasty gang members in Central Park and beware of holes in the floor of his uncle's townhouse - all the while looking out for a dangerous reunion with the Wet Bandit Gang! Now you can show them what "just a kid" can do!

Game

Hook

1992 · Platform · Nintendo Game Boy

PETER PAN has now grown up, and is far away from NEVERLAND, but his old enemy CAPTAIN HOOK has not forgotten and schemes his revenge. Kidnapping Peter's children, he lures our hero back to the island of PIRATES and "LOST BOYS" for a final confrontation. With the help of TINKERBELL, the faithful fairy, you take on the role of PETER in this magic adventure fraught with danger and excitement.

Game

Hugo

1993 · Puzzle · Nintendo Game Boy

Hugo's wife Hugolina gets kidnapped by the Horned King, ruler of the castle Arbarus, after agreeing to his invitation; and Hugo has to free her and defeat the King. It's actually a conversion of Mickey Mouse by Kemco.

Puzzle Platform
Game E

Hugo 2

1996 · Platform · Nintendo Game Boy

Hugo 2 is a Miscellaneous game, developed by Bit Managers and published by Laguna, which was released in Europe in 1997.

Game

Indiana Jones and the Last Crusade

1994 · Action · Nintendo Game Boy

The search for the Holy Grail is on! Hitler must have the Grail to secure his domination of the world and is willing to do anything to get it. Indy's father, Dr. Jones Sr., was close to finding the Grail, but was kidnapped. Now Indy must save his father and find the Grail before it's too late! Explore six treacherous levels of excitement in a race against time, evil and ancient mysteries!

Action Platform
Game E

James Bond 007

1998 · Platform · Nintendo Game Boy

An arms smuggling ring threatens to create a new world order. The peace and security of the entire planet is at stake. MI6 sent agent 008 into Turkey to dismantle the operation. Soon thereafter, all contact was lost with 008. M makes a decision to send their best agent, James Bond, to investigate the whereabouts of 008. As Bond carries out this latest order, he becomes entangled in his deadliest mission yet. As James Bond, you must use all of your expertise to unravel the sinister plot. It is up to you to determine friend from foe as you uncover clues. Along the way, weapons and items will be found that assist you in overcoming the many obstacles placed in your path. Be sure to keep an eye open for Q and his unique brand of help. Be careful, Bond, you may not be able to charm everyone!

Game

Joe & Mac

1991 · Platform · Nintendo Game Boy

The objective of the game is to rescue group of girls who were kidnapped by a rival tribe of cavemen. The game features a health system by which the player loses health over a period of time, apart from during boss battles.

Game

Judge Dredd

1995 · Action · Nintendo Game Boy

Mega-City One is in ruins. Corruption is rampant. It's time to take the law into your own hands. Armed with explosive Lawgiver firepower - heat seekers, ricochet rockets, incendiary missiles and more - take on Mean Machine, the ABC Robot and other brutal barriers to justice. Take to the skies on your high-speed Lawmaster motorcycle and pacify even the most persistent perps! You're not above the law. You ARE the law!!!

Action Platform
Game E

Kid Icarus: Of Myths and Monsters

1991 · Platform · Nintendo Game Boy

Kid Icarus: Of Myths and Monsters is a 1991 Game Boy video game developed by Nintendo R&D1 and Tose and released by Nintendo of America in the USA on November 5, 1991. A lighthearted adventure with mythical challenges. Angel Land is up to its halos in woes as mythical monsters are running rampant. Pit, the original Kid Icarus, must save the realm again. Armed with his trusty bow, he'll zap the bad guys and find the Three Sacred Treasures hidden by Palutena. Only after this grueling training will he be strong enough to take on the dark forces behind Angel Land's troubles. Pit will encounter old friends and new enemies - from helpful Centurions to the dreaded Eggplant Wizard - as he journeys from the depths of the underworld to the towers of the sky palace. Find hammers to shatter special walls and reveal helpful items. Collect hearts by fighting off Pit's foes. Train hard and battle harder. Pit's challenges make the labors of Hercules look like a walk in the park.

Game E

Kirby's Dream Land 2

1995 · Platform · Nintendo Game Boy

Kirby's Dream Land 2 is a 1995 Game Boy video game developed by HAL Laboratory and released by Nintendo of America in the USA on May 1, 1995. The Rainbow Bridges have disappeared! Help Kirby solve the mystery. Search the seven Rainbow Islands while battling King Dedede and his horde of evil minions! Meet Rick the Hamster, Kine the Fish, and Coo the Owl. Each holds important abilities that can multiply the magnitude of Kirby's powers. Earn the mysterious Rainbow Sword and prepare to face Kirby's most menacing rival ever - the evil Dark Matter!

Game

Kirby's Dream Land

1992 · Platform · Nintendo Game Boy

The gluttonous King Dedede has stolen all of the food from the inhabitants of Dream Land for a midnight feast, so Kirby, a resident of Dream Land, goes to retrieve the food and stop Dedede. Kirby's Dream Land plays like other platformers of the 8-bit and 16-bit era of video games: Kirby must use various natural abilities and occasionally external abilities or items while heading toward the goal at the end of each level. Like many 1980s-era platformers, the player can accumulate points, with an extra life granted when the player has enough points. However, because Kirby lacks a save function, scores are not recorded. Also, there are no save files, so the player has to start over again when the Game Boy is turned off, if the player chooses to return to the title screen after a Game Over, or if the player resets the game. All levels are played on a two-dimensional plane, letting Kirby move only left, right, up, and down. Kirby can walk, jump, and fly. Kirby can also inhale objects and enemies, swallowing them or spitting them out as projectiles.

Game

Krusty's Fun House

1992 · Puzzle · Nintendo Game Boy

Hey, kids! Give a hoot! Help out your old pal Krusty the Clown! My official Krusty's Fun House is infested with rats! There are over 60 levels in this game, and they're all crawling with the little varmints! I've got my loyal cadets, Bart and Homer Simpson, Sideshow Mel, and Corporal Punishment to guard the rat traps, but I need you to lead the filthy rodents into those traps! Then we blow 'em up! We incinerate 'em! We laser-blast 'em! We electrocute 'em! We Krusterize the little stinkers! Hoo boy! Did I mention the snakes, aliens and flying pigs? Well, watch out for those riffraff! If you can't Krusterize 'em, at least avoid 'em... they're worse than the #@!*%! rats! Making Krusty's Fun House vermin-free is not a pretty task, kiddy cadets - but someone's gotta do it!