🕹️ Where to Play

Original Platform

Overview

Every game in the main series has a standard Party Mode in which up to four players play through a board, trying to collect as many stars as possible. In every turn, each player rolls a die and progresses on the board, which usually has branching paths. Coins are primarily earned by performing well in a minigame played at the end of each turn. On most boards, players earn stars by reaching a star space and purchasing a star for a certain amount of coins. The star space appears randomly on one of several pre-determined locations and moves every time a star is purchased, usually occupying a blue space. Every Mario Party contains at least 50 to almost 110 minigames with a few different types. Four-player games are a free-for-all in which players compete individually. In 2-on-2 and 1-on-3 minigames, players compete as two groups, cooperating to win, even though they are still competing individually in the main game. Some minigames in Mario Party are 4-player co-op, even though it doesn't say it. In most situations, winners earn ten coins each. • Saves via Internal Memory (EEPROM)

Trivia & Facts

During the 3rd Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Mario Party for the "Console Children's/Family Title of the Year" award, which was ultimately given to Pokémon Snap.

Within the first two months of its U.S. release, Mario Party was among the top five most rented video games.

It was previewed in the January 1999 issue of The 64Dream and teased in the #116 issue of the Nintendo Power magazine published in January 1999 in the "Coming Next Issue..." section.

Moo of GameRevolution wrote that playing alone "is terribly boring, and realistically scrounging up 4 people to play Mario Party is harder than it sounds".

Electronic Gaming Monthlys authors gave the game an average score of 8.625 out of 10.

In Japan, Famitsus standard quartet of reviewers gave it a total score of 31 out of 40.