Synopsis
Zim dreams of greatness. Unfortunately, though, he's hopelessly inept as a space invader. Desperate to be rid of the annoying Zim, his planet's leaders send him on a mission to infiltrate Earth, providing him with leftover, cobbled-together equipment. To their consternation, Zim succeeds in setting up a base on Earth and infiltrating human culture, posing as a human child as he plots the planet's…
Trivia about Invader ZIM
In season two, the animation style became slightly more stylized and pronounced in motion than in season one.
Invader Zims art style was initially difficult for the animators to learn.
Director Steve Ressel even admitted that it was the hardest style he had ever worked on, citing the characters' heads as the most complicated aspect of their designs.
Invader Zim was one of the first animated television shows to merge 2D animation with CGI animation.
During early development, Invader Zim director Steve Ressel consulted the Futurama crew to learn how to seamlessly integrate 2D and CGI animation.
Salami Studios provided post-production and sound services for most episodes of the series, while Encore and Hollywood Digital provided post-production services for a few episodes in season one.
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